Shade Knight Counter

The knight ventures into the dark forest and battles many monster ghouls.


Gameplay

The one versus many, counter fighting game. The combat where the player can only block and counter attack the enemy while the enemies are attacking in different patterns. The player can counter attack by using Block slightly before the enemy's attack lands.


Controls

Block Right/Counter Attack RightRight Arrow, [A], Right Mouse Button
Block Left/Counter Attack LeftLeft Arrow, [D], Left Mouse Button
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 2.0 out of 5 stars
(2 total ratings)
AuthorTheRulerMeasure
GenreFighting
Made withGodot, Krita
Tags2D, Godot, Simple, Singleplayer, Swords, Zombies
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityTextless

Download

Download
ShadeKnightCounterGDD
External
Download
ShadeKnightCounter.zip 27 MB

Install instructions

Run the executable file to play the game.

Comments

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I really like this! I think it's cool that the darkness shrinks and expands, if it were static I would have gotten used to it, but it kept changing so I had to keep readjusting, I played easy, was still tough for me but I'm sure with practice, I can improve, great game! I think just one enemy with one timing makes it kinda bland but i'm sure you'll expand with more enemies, weapons, upgrades maybe, levels, etc. Excellent

Oh god I suck so much at his, is like playing Sekiro (I suck at that too) Literally tried 4 times to pass easy mode, not landed one hit ahahahah.

I belive it's very fun to someone who can actually play this genre, but I only sense RAGE boiling in me.

Well done ! Art is easy but nice, SFX really good and on point. There is a single pixel floating on top of the shiled, but maybe I noticed that because I couldn't hit a single mob even in the tutorial LUL. GG

Trying to get the perfect counter is so fun! Also the cohesiveness of everything (sound, graphics, animations, UI) are on point.

I like the animations and art style of this game. The counter attack mechanic was well done and quite responsive. Good work!

I like this timing game because it is addictive!

Neat game!  Was very responsive and reminded me of old flash games.